#ifndef CONNECTION_H
#define CONNECTION_H

#include "prerequisites.h"

class Connection
{
public:
	Connection(uint32 fromNode, uint32 toNode);
	~Connection();

	void setCost(const uint32 cost);
	const float getCost();
	const uint32 getFromNode();
	const uint32 getToNode();

private:
	float cost_;
	uint32 fromNode_;
	uint32 toNode_;

};

#endif // CONNECTION_H
